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1. Fix Grouping Different Drone Types. +More - in Player Features and Ideas Discussion [original thread]
Linus Gorp wrote: I am a security software engineer and I do know what I'm talking about. CCP isn't going to put the needed man-hours into this because it isn't worth the effort. Just like it isn't worth the effort rewriting the client to acc...
- by Vokan Narkar - at 2017.05.20 23:18:00
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2. Player-AI PvE - in Player Features and Ideas Discussion [original thread]
Count Szadek wrote: Don't they already do this with the NPC Mining / Response fleets? well... maybe someone is doing them but there are two major issues with this kind of content first: attacking miners is useless and gives no benefit, afaik...
- by Vokan Narkar - at 2017.05.20 16:19:07
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3. tech 3 battle crusier - in Player Features and Ideas Discussion [original thread]
no more t3 please, we still have balance issues with those in game already
- by Vokan Narkar - at 2017.05.20 15:27:40
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4. Fix Grouping Different Drone Types. +More - in Player Features and Ideas Discussion [original thread]
oh and btw legacy code or difficulty of implementation isn't argument any player should use on this forum - you are not developers and you don't know crap about it and even if its true its not upon you to use it against someone idea If the idea i...
- by Vokan Narkar - at 2017.05.20 14:38:28
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5. Fix Grouping Different Drone Types. +More - in Player Features and Ideas Discussion [original thread]
I like this idea. It is possible to launch different drones manually one by one or as a group when you have only those 5 in drone bay. So I don't see why shouldn't we be able to group them.
- by Vokan Narkar - at 2017.05.20 09:31:27
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6. The degraded and forgotten ships. - in Player Features and Ideas Discussion [original thread]
Rhaegon Aesir wrote: Vokan Narkar wrote: The only thing they are good for are l4 missions in high-sec and PvP especialy against structures. I'm sorry, but this is simply just not true, many T1 battleships are very useful for various purp...
- by Vokan Narkar - at 2017.05.19 18:11:45
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7. The degraded and forgotten ships. - in Player Features and Ideas Discussion [original thread]
Lugh Crow-Slave wrote: Matthias Ancaladron wrote: All t1 battleships need buffs. No reason a battleship should be outgunned by smaller ship's. I really like the idea of being able to load small and medium ammo into Bs guns for better tracki...
- by Vokan Narkar - at 2017.05.19 14:41:08
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8. Revisiting the Bounty Hunter - in Player Features and Ideas Discussion [original thread]
Wouldn't be appropriate to also change setting bounties? The current system where anyone can put bounty on you without any reason and doesn't even have to be docked is silly. Also, I don't think that any sum of bounty should grant something like ...
- by Vokan Narkar - at 2017.05.17 11:03:31
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9. It's against the Eve ToS - in EVE General Discussion [original thread]
virm pasuul wrote: It's against the Eve ToS to biomass ganking alts to avoid the negative consequence of security status. Fair enough. Why is it OK to biomass trade hub spammer bots to avoid the negative consequence of being blocked by everyon...
- by Vokan Narkar - at 2017.05.16 14:59:16
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10. My ideas on how to make Hi-Sec more Secure against Gankers & Cri... - in Player Features and Ideas Discussion [original thread]
I suggested something like this already just one suggestion: if you ever will be suggesting something like this, do not use words like "make highsec more secure" that will automatically get dislikes
- by Vokan Narkar - at 2017.05.16 13:43:36
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11. Little things / Small QoL suggestions - in Player Features and Ideas Discussion [original thread]
Suggestion: do not mark container as "viewed" if its guarded Keywords: overview, containers --- Could be considered as bugfix. For those who filter viewed containers in overview this would be small QoL change as currently when you do it container ...
- by Vokan Narkar - at 2017.05.15 14:01:04
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12. Kill Contracts - in Player Features and Ideas Discussion [original thread]
Ralph King-GriffinI wrote: dont really see why we would need something ingame that can be handled with a five minet chat with your local reputable band of murderers with negotiable motivations . To be clear , im not shilling for buisness but...
- by Vokan Narkar - at 2017.05.15 08:19:30
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13. Wreck Hunting Ship + Mini Game - in Player Features and Ideas Discussion [original thread]
there is a problem - there can be 300 wrecks after single lvl 4 mission - and you want then to get their unique ID and to appear on probe scan? it would be impossible to navigate in that window yes to player ships wrecks, no to npc wrecks
- by Vokan Narkar - at 2017.05.14 11:10:17
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14. Wreck Hunting Ship + Mini Game - in Player Features and Ideas Discussion [original thread]
I don't see any specific suggestion which would provide you the ability to hunt down wreck though. Also, you can do this already. You can probe battleships in highsec - most likely they do lvl 4 mission especially when you scan around the popular...
- by Vokan Narkar - at 2017.05.14 10:44:35
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15. Launch Cargo into Sun - in Player Features and Ideas Discussion [original thread]
co+Śl yes but unneccessary and I take all your space rubbish and confiscated drugs you have no need to trash it
- by Vokan Narkar - at 2017.05.14 09:29:24
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16. Anti-Bumping Bubble [Carebears warning] - in Player Features and Ideas Discussion [original thread]
Do Little wrote: [Carebear replying] Take away the predators and the prey will multiply. It wouldn't take long to saturate the mineral market and people would cry about not being able to make any money mining - wait, they are already doing that...
- by Vokan Narkar - at 2017.05.13 18:37:28
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17. Inverted camera issue - in Issues, Workarounds & Localization [original thread]
Very randomly when I log in the camera movement is mesed up, which is especially noticeable in system map when probing. Its like it was inverted, moving the mouse down moves camera up and vice versa. Not sure how to describe it. It is happening r...
- by Vokan Narkar - at 2017.05.13 02:27:02
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18. New Dscan Interface - in Player Features and Ideas Discussion [original thread]
Its just matter of habit, or post a screenshot whats the problem I don't understand it.
- by Vokan Narkar - at 2017.05.11 03:36:09
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19. Omnidirection Tracking Link - in EVE New Citizens Q&A [original thread]
Chainsaw Plankton wrote: most drones have set orbits so extra optimal doesn't help much, sure it might help when they are trying to catch up to a target, but in general you would want to boost tracking more than range. with sentry drones I ty...
- by Vokan Narkar - at 2017.05.11 02:45:52
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20. Omnidirection Tracking Link - in EVE New Citizens Q&A [original thread]
ok thanks also, any reason for scripts? isnt having both bonuses even if halved better option?
- by Vokan Narkar - at 2017.05.11 02:26:18
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